The maximum number of players in a squad at International standard is 10, of which 2 must be Goalkeepers
FIFA Beach Soccer World Cup & some Qualifiers allow a squad to be maximum 12 players.
Maximum of 5 players, normally 4 Outfield and 1 Goalkeeper, can be on the sand at any one time.
Roll on, roll off substitutions including the Goalkeepers are permitted.
Substitutions are made from the halfway line area, by the player entering the playing area and the player leaving the playing the area, exchanging a bib.
36 minutes normal playing time.
3 periods of 12 minutes, the clock is stopped in certain circumstances.
If the scores are level after 36 minutes, 3 minutes of extra time are played.
If the scores are level at the end of extra time, then a penalty shoot out takes place.
Each team takes 3 penalties per side, if the scores are level then sudden death penalty shoot out until there is a winner.
Kick Off takes place at the start of each period and after a goal is scored.
You CANNOT score direct from a kick off – the ball has to be touched by another player.
All players have to be in their own half at the kick off.
Defenders must be at least 5 metres from the ball.
The ball must move forward by one full rotation.
Defenders CANNOT encroach until the ball has been played, not from when the referee whistle is blown.
Attackers CANNOT enter the opposing half until the ball has rotated forward.
Infringement of the rules can result in a booking.
All free kicks are direct.
The player fouled must take the free kick.
Infringements for handball or other penalisations, not fouls, means the free kick can be taken by any player from the attacking squad.
The defending team CANNOT form a wall.
Free kick taker may build a small mound of sand with the ball and/or feet, but NOT with hands.
Defenders can stand to the side of the ball but must NOT stand in the cone shaped imaginary segment signalled by the referee.
The same applies to attackers.
The only person allowed in the cone shaped imaginary segment area signalled by the referee is the Goalkeeper.
All players except free kick taker must stand at least 5 metres from the ball.
All Outfield players must stand behind the ball and at least 5 metres from the ball except free kick taker.
Are taken from the 9 metre line, Goalkeeper’s area
All Outfield players must stand behind and at least 5 metres from the ball except the penalty taker.
Penalty taker may build a small mound of sand with the ball and/or your feet, but NOT with hands.
They can be taken with hands or feet.
If the taker looks to throw the ball from behind the head, they CANNOT change their mind and then kick the ball in.
If the taker looks to kick the ball in, they CANNOT change their mind and then throw the ball in.
The taker only has 4 seconds to take the throw in from when they first receive the ball.
Once the taker has picked the ball up, they CANNOT then give the ball to a team mate for them to take the throw in.
The taker CANNOT score direct from a Throw In.
The taker only have 4 seconds to take the corner from when they first receive the ball.
The taker may build a small mound of sand with the ball and/or your feet, but NOT with hands
The taker can score direct from a corner.
Goalkeepers restart by throwing the ball out of their 9 metre area.
Goalkeepers only have 4 seconds to throw the ball out of their 9 metre area from when they first receive the ball.
Goalkeepers can take the ball out of their 9 metre area and play the ball with their feet but cannot then re-enter their 9 metre area with the ball and pick the ball up.
Goalkeepers can shoot and score from outside their area.
If the Goalkeeper handles the ball outside their area then a free kick is awarded.
The Goalkeeper cannot throw the ball to an Outfield player in their 9 metre area.
If the referee feels a player has been careless, reckless or used excessive force in challenging for the ball.
Kicking an opponent.
Attempting to kick an opponent.
Charging, jumping or sliding into an opponent.
Playing the ball back to the Goalkeeper hands twice without the opponents touching the ball.
The ball staying in the Goalkeepers 9 metre area by the defending team for more than 4 seconds.
Diving/ Simulation can result in a booking
Normal football rules apply to most situations.